Heroes Reach - QC Planet
[APAW-BA] EE-06 A New Boy in Town.
By Darrel Vanwinkle (Lord Pouchlaw)
02/04/2023
Chapter One
On Monday morning, Ethan and Ralph accompanied Jake to School where Ethan noted that a new real world human was talking to Raluta in the Hallway before classes were to begin. The fourteen year old young man had dark platinum gray hair, silvery gray eyes, dark tanned skin and was wearing a plain white tee shirt and a leather backpack, dark red cotton shorts, and an old pair of sneakers. When Raluta saw Ethan, he said, "Hey Ethan, meet Saul Avery Votari, he just enrolled here in the school."
Raluta then said, "He was beta testing Dragomon back on Earth, but when he found a glitch in the game, he got permission from his parents in the Big Apple to come here to enroll in our school and so he could outline the glitch he found to me."
Saul smiled at Ethan. "I had been in a dragon research club in Central Park back when I was twelve. I got out of the club when a guy I was palling around with got too close to some dragons in his Samate research and he got Samated. Later, I had been following the development of RalutaCorp Games and when I read about how he needed some Dragon savvy Beta Testers for his newest dragon game, I sent in my application and boy was I ever surprised when I got the approval along with his newest dragon game to Beta Test. Dragomon was a fun game at first, but then I encountered the glitch where my partner spoke to me from the card and asked me if I'd like to go camping with him, ...if you know what I mean... In exactly those words. Because of my involvement with the Samated club member..."
He then said, "I knew exactly what he was implying. I had heard of players getting kidnapped by their partners and that's when I decided to turn off the game and ask my parents if I could go enroll in Heroes Reach where I could personally give Raluta my report."
Ethan folded his arms over his chest and he tapped his foot. "So my version of the game was the only one doing it, eh, Raluta? Open muzzle, insert foot. Now you are hearing one of your official beta testers telling you the same thing."
He then said, "You better hope the gaming commission doesn't learn about this."
Rao and Aro were suddenly right there. "Too late, Ethan. Saul called the Gaming Commission before he set foot on planet. We told him to go ahead and make his report to Raluta to see what his reaction would be. We remembered how your version was getting sexual."
Aro then said, "Enjoy your time in school, Saul. We are going to take our son to the Gaming Commission and Pardusius where Dragomon will either get cleaned up or be discontinued when we purge it." And they grabbed Raluta and teleported away with him.
Ethan said, "Have you spoken to Principal Agumon as yet? He can help you set up your classes and arrange for your three free partners and Safety Bracer from Golden Gate Games (3G.) He will request that your partners be three different species."
Saul said, "I'll go talk to him right now. Thanks Ethan. Just before Raluta got caught and before you arrived, he was telling me how you are the guy to make friends with here in school."
Ethan said, "I'll tag up with you later, Saul. You can meet everyone during lunch hour."
And then the boy walked to the principal's office to get his classes sorted.
Jake smiled. "I am glad you are getting to make friends with another boy your own age. Funny, he has the same name as my boyfriend's brother: Saul the Devil Donkey Boy Chocolate Confectioner. I know it isn't him since the chocolate smell cannot be washed off with soap."
Ethan smiled. "And you're right; I worked at his factory to pay back his unloading a crate of his chocolate bars to a dragon in exchange for my freedom. All of those donkeys smelled like the chocolate they made in that place."
Within Agumon's office, Saul handed over his transcripts from his last school in NYC. "I'm willing to take whatever is left, sir. I'm not picky. Ethan told me that you would help me with my starting partners."
After Agumon explained how the gift certificate worked and provided him with his High School approved Safety Bracer, he sent the boy over to 3G to select his three free partners.
Saul met up with the two clerks and explained how Agumon had sent him over to pick his three partners. The clerks explained the primary rules for the game booths and told him to enjoy himself during selection. Then he headed into the back of the shop to find his first game.
The first game booth Saul found was a Crimp and Pimp exclusive which was called Design Your Own Game; the video screen showed the basics of creating your own battle card game showcasing various species. A warning was included that due to the excessive amount of dragon games on the market, dragons were the only species that could not be game created. Apologies were given. If the other companies were to cancel their dragon games, then this choice could be rescinded. Saul began to work with this booth and soon he had chosen to create a game called Messenger Wars which sounded boring, until you saw the four species permitted: Winged Hell Hounds, Winged Hell Lions, Winged Hell Horses/Donkeys and Mid-Sized Hell Drakes. The premise for the game was that the four factions were running messenger services during a time of war. Combat was conducted between messengers for the right to make the best deliveries. Otherwise, the game operated as a lot like other Battled Card grid match games; with messenger sounding attacks and special support abilities. Messenger Wars was to be only compatible with it's own game species; others would get a polite, [Thank you for your interest], message along with, [Challenge aborted!] He knew this would piss off hard core gamers, but since he would have the only partner in this, it was silly to cater to the other game players whom just wanted to show superiority. Saul created the very first Messenger Wars partner, a Winged Hell Lion which he named King Moonchaser. His partner was Golden Sienna in coloration with a bright Hell Fire Red mane and slitted Golden eyes that shined in the darkness. His attacks included (Metal) Feline Rake, Commanding (Deafening) Roar and (Lunar Fire) Paralysis Vision, which appeared as a pale blue light from his eyes that encased the victim in a golden glow during grid matches. The paralysis would make the victim lose two turns at the maximum although a willpower check could be permitted to break the moonlight hold after the first lost turn. Attack strikes were based off of the five base elements: Metal, Fire, Earth, Wind and Water. A standard challenge match would last up to Five rounds If neither opponent was out of defense pips by then, then the match was declared as a draw and both players received consolation points. Otherwise, participation points for winning and for losing were awarded. Winning awarded 30 points, losing awarded 10 points and a draw awarded 20 points for each participant. It took 100 points to advance to the next rank. 200 points afterward, then 300 and so forth. If you were 12th rank, then you needed 1200 points to reach the 13th rank. A game of this nature had never been planned out before; although it was an idea that the JAC members toyed with back in NYC on Earth when Saul was a member. And now he was getting to make the game. A Junior Adventurers Club Exclusive, would be listed under the partner card title. Partners were allowed two elements as their base although they could utilize any element in combat. Using your own element had a stronger effect. When he hit finalize after crafting his all-new partner, the create a game booth asked for his payment method and he inserted his gift certificate. The very first Messenger Wars: A Junior Adventurers Club Exclusive partner was then printed out. When he took the card, he saw the sexy quadruped crowned lion smiling back at him from the card itself. Loading it up into his bracer was next.
The new game creation was wired via Internet back to Crimp and Pimp whom began to make the game immediately. They knew about JAC and for them they would add in the other species that the members loved. But the no dragons rule had to be obeyed.
Saul then brought his bracer in front of himself and he tapped the game screen. "Activate!" The boy was neatly pinned to the console of the game booth when his partner appeared in the booth with him reared up and bodily looking him in the face. "Kind of cramped in this booth, partner. As per the rules, I will share a few of my powers with you. Flight, Command Voice and Moonlight Vision, the last which can be turned on and off at will. I hope this new game gets more players, Saul. It would be no fun to exist by yourself. I'd like to be in a challenge with someone compatible eventually. Well, back into the card I go. I will refrain from making a pass at you, unless you solicit me first." And he vanished back into the bracer.
Saul stepped out of the booth. "That was quite the experience. I will know that for the next time, Quadruped partners take up more space than an Anthro partner."
And then he headed off to find his second partner.
End of Chapter One
[APAW-BA] EE-06 A New Boy in Town.
By Darrel Vanwinkle (Lord Pouchlaw)
02/04/2023
Chapter One
On Monday morning, Ethan and Ralph accompanied Jake to School where Ethan noted that a new real world human was talking to Raluta in the Hallway before classes were to begin. The fourteen year old young man had dark platinum gray hair, silvery gray eyes, dark tanned skin and was wearing a plain white tee shirt and a leather backpack, dark red cotton shorts, and an old pair of sneakers. When Raluta saw Ethan, he said, "Hey Ethan, meet Saul Avery Votari, he just enrolled here in the school."
Raluta then said, "He was beta testing Dragomon back on Earth, but when he found a glitch in the game, he got permission from his parents in the Big Apple to come here to enroll in our school and so he could outline the glitch he found to me."
Saul smiled at Ethan. "I had been in a dragon research club in Central Park back when I was twelve. I got out of the club when a guy I was palling around with got too close to some dragons in his Samate research and he got Samated. Later, I had been following the development of RalutaCorp Games and when I read about how he needed some Dragon savvy Beta Testers for his newest dragon game, I sent in my application and boy was I ever surprised when I got the approval along with his newest dragon game to Beta Test. Dragomon was a fun game at first, but then I encountered the glitch where my partner spoke to me from the card and asked me if I'd like to go camping with him, ...if you know what I mean... In exactly those words. Because of my involvement with the Samated club member..."
He then said, "I knew exactly what he was implying. I had heard of players getting kidnapped by their partners and that's when I decided to turn off the game and ask my parents if I could go enroll in Heroes Reach where I could personally give Raluta my report."
Ethan folded his arms over his chest and he tapped his foot. "So my version of the game was the only one doing it, eh, Raluta? Open muzzle, insert foot. Now you are hearing one of your official beta testers telling you the same thing."
He then said, "You better hope the gaming commission doesn't learn about this."
Rao and Aro were suddenly right there. "Too late, Ethan. Saul called the Gaming Commission before he set foot on planet. We told him to go ahead and make his report to Raluta to see what his reaction would be. We remembered how your version was getting sexual."
Aro then said, "Enjoy your time in school, Saul. We are going to take our son to the Gaming Commission and Pardusius where Dragomon will either get cleaned up or be discontinued when we purge it." And they grabbed Raluta and teleported away with him.
Ethan said, "Have you spoken to Principal Agumon as yet? He can help you set up your classes and arrange for your three free partners and Safety Bracer from Golden Gate Games (3G.) He will request that your partners be three different species."
Saul said, "I'll go talk to him right now. Thanks Ethan. Just before Raluta got caught and before you arrived, he was telling me how you are the guy to make friends with here in school."
Ethan said, "I'll tag up with you later, Saul. You can meet everyone during lunch hour."
And then the boy walked to the principal's office to get his classes sorted.
Jake smiled. "I am glad you are getting to make friends with another boy your own age. Funny, he has the same name as my boyfriend's brother: Saul the Devil Donkey Boy Chocolate Confectioner. I know it isn't him since the chocolate smell cannot be washed off with soap."
Ethan smiled. "And you're right; I worked at his factory to pay back his unloading a crate of his chocolate bars to a dragon in exchange for my freedom. All of those donkeys smelled like the chocolate they made in that place."
Within Agumon's office, Saul handed over his transcripts from his last school in NYC. "I'm willing to take whatever is left, sir. I'm not picky. Ethan told me that you would help me with my starting partners."
After Agumon explained how the gift certificate worked and provided him with his High School approved Safety Bracer, he sent the boy over to 3G to select his three free partners.
Saul met up with the two clerks and explained how Agumon had sent him over to pick his three partners. The clerks explained the primary rules for the game booths and told him to enjoy himself during selection. Then he headed into the back of the shop to find his first game.
The first game booth Saul found was a Crimp and Pimp exclusive which was called Design Your Own Game; the video screen showed the basics of creating your own battle card game showcasing various species. A warning was included that due to the excessive amount of dragon games on the market, dragons were the only species that could not be game created. Apologies were given. If the other companies were to cancel their dragon games, then this choice could be rescinded. Saul began to work with this booth and soon he had chosen to create a game called Messenger Wars which sounded boring, until you saw the four species permitted: Winged Hell Hounds, Winged Hell Lions, Winged Hell Horses/Donkeys and Mid-Sized Hell Drakes. The premise for the game was that the four factions were running messenger services during a time of war. Combat was conducted between messengers for the right to make the best deliveries. Otherwise, the game operated as a lot like other Battled Card grid match games; with messenger sounding attacks and special support abilities. Messenger Wars was to be only compatible with it's own game species; others would get a polite, [Thank you for your interest], message along with, [Challenge aborted!] He knew this would piss off hard core gamers, but since he would have the only partner in this, it was silly to cater to the other game players whom just wanted to show superiority. Saul created the very first Messenger Wars partner, a Winged Hell Lion which he named King Moonchaser. His partner was Golden Sienna in coloration with a bright Hell Fire Red mane and slitted Golden eyes that shined in the darkness. His attacks included (Metal) Feline Rake, Commanding (Deafening) Roar and (Lunar Fire) Paralysis Vision, which appeared as a pale blue light from his eyes that encased the victim in a golden glow during grid matches. The paralysis would make the victim lose two turns at the maximum although a willpower check could be permitted to break the moonlight hold after the first lost turn. Attack strikes were based off of the five base elements: Metal, Fire, Earth, Wind and Water. A standard challenge match would last up to Five rounds If neither opponent was out of defense pips by then, then the match was declared as a draw and both players received consolation points. Otherwise, participation points for winning and for losing were awarded. Winning awarded 30 points, losing awarded 10 points and a draw awarded 20 points for each participant. It took 100 points to advance to the next rank. 200 points afterward, then 300 and so forth. If you were 12th rank, then you needed 1200 points to reach the 13th rank. A game of this nature had never been planned out before; although it was an idea that the JAC members toyed with back in NYC on Earth when Saul was a member. And now he was getting to make the game. A Junior Adventurers Club Exclusive, would be listed under the partner card title. Partners were allowed two elements as their base although they could utilize any element in combat. Using your own element had a stronger effect. When he hit finalize after crafting his all-new partner, the create a game booth asked for his payment method and he inserted his gift certificate. The very first Messenger Wars: A Junior Adventurers Club Exclusive partner was then printed out. When he took the card, he saw the sexy quadruped crowned lion smiling back at him from the card itself. Loading it up into his bracer was next.
The new game creation was wired via Internet back to Crimp and Pimp whom began to make the game immediately. They knew about JAC and for them they would add in the other species that the members loved. But the no dragons rule had to be obeyed.
Saul then brought his bracer in front of himself and he tapped the game screen. "Activate!" The boy was neatly pinned to the console of the game booth when his partner appeared in the booth with him reared up and bodily looking him in the face. "Kind of cramped in this booth, partner. As per the rules, I will share a few of my powers with you. Flight, Command Voice and Moonlight Vision, the last which can be turned on and off at will. I hope this new game gets more players, Saul. It would be no fun to exist by yourself. I'd like to be in a challenge with someone compatible eventually. Well, back into the card I go. I will refrain from making a pass at you, unless you solicit me first." And he vanished back into the bracer.
Saul stepped out of the booth. "That was quite the experience. I will know that for the next time, Quadruped partners take up more space than an Anthro partner."
And then he headed off to find his second partner.
End of Chapter One
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