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CardMaster Ningaiden

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    CardMaster Ningaiden

    CardMaster Ningaiden

    The Clans are: Virtue, Honor, Courage and Stealth.

    The base stats are: Health (self explanatory), Instinct (actions per turn), Reactions (Damage per level and the percentage ability to dodge attacks) and Presence (healing rate.)

    Stats start at a base of 10 (modified by all bonuses) +40 points per level (starting with Level 2)
    1 fight Won or 1 puzzle solved is worth 4 experience Points each.

    Experience Chart:
    1 ---------- 0 XP (just started the game)
    2 ---------- 4 XP (8 wins)
    3 ---------- 8 XP (16 wins)
    4 --------- 12 XP (32 wins)
    5 --------- 16 XP (64 wins)
    6 --------- 20 XP (128 wins)
    7 --------- 24 XP (256 wins)
    8 --------- 28 XP (512 wins)
    9 --------- 32 XP (1024 wins)
    10 ------- 36 XP (2048 wins)
    11 ------- 40 XP (1 tournament win)
    Etc.

    Size Adjustments: (all species are humanoid with cloth armor at start and one bladed weapon)
    Small Species: (mice, rats, squirrels, small birds, small reptilians, house cats, small dogs, etc.) +5 Instinct +5 Reactions
    Medium Species: (rabbits, small deer, ponies, ninja pigs, large canines, big game felines, large birds, etc.) +5 Reactions +5 Presence
    Large Species: (cattle, oxen, horses, large deer, camels, elephants, rhinos, hippos, draconians, etc.) +5 Health +5 Presence

    Story Styles:
    Hybrid Style: (a combo between fighting and puzzle solving) +10 Health
    Combat Style: (little decision making and more confrontations) +10 Reactions
    Puzzle Style: (minor confrontations, increased riddles and conundrums) +10 Instinct

    (a player can only challenge another player of a level one lower or one greater than himself.)

    Sample characters and their partners:

    Basil Tanner
    Fights Won: 2
    Partner: Kendorab
    Level: 1
    XP: 8
    Health: 20
    Instinct: 10
    Reactions: 15
    Presence: 15
    Clan: Honor
    Story Style: Hybrid
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